Let’s talk about Over time gameplay™ we introduced in Reverse: Time Collapse. An explanatory video of what we’re about to talk about is in the making, […]
Welcome back to the Reverse: Time Collapse development blog! We already talked about our main character Jack, in these two dev blog posts: The concept art […]
In Reverse: Time Collapse you’ll be able to be part of some of the most influential events of american recent history. Edward will try to change the […]
For a videogame with cinematic purposes like Reverse: Time Collapse (subscribe to OUR NEWSLETTER to let it happen!), a essential element is music. It is a […]
There are lots of topic revolving around a videogame currently under development. We covered about characters, story, goals etc. on our OFFICIAL WEBSITE Then, in the […]
When you make a game like Reverse: Time Collapse (subscribe to OUR NEWSLETTER) strongly based on narration, the most important visual elements are environments. Actually, if you […]